With the new update for Enshrouded in July, 2024, new world settings were introduced to further customize your world. Here's all of the settings, how to edit them, and what they do.
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1. Open the File Manager
2. Right click enshrouded_server.json
3. Here, you can edit the values. Make sure to set gameSettingsPreset
to Custom
4. When finished, save the file and restart the server.
All Server Settings
Setting | Description | Values |
gameSettingsPreset | Changes how difficult the server is. Selecting “Custom” will allow you to edit the rest of the settings on this list. | Default Relaxed Hard Survival Custom |
playerHealthFactor | Sets how much health players on the server will have. | Min: 0.25 Max: 4 |
playerManaFactor | Sets how much mana players on the server will have. | Min: 0.25 Max: 4 |
playerStaminaFactor | Sets how much stamina players on the server will have. | Min: 0.25 Max: 4 |
enableDurability | If set to false, weapons will not break. | True/False |
enableStarvingDebuff | If set to false, hunger and starvation will be disabled. | True/False |
foodBuffDurationFactor | Sets how strong food buffs will be. | Min: 0.5 Max: 2 |
fromHungerToStarving | How much time a player will go from hungry to starving, represented in nano seconds. | Min: 5 minutes Max: 20 minutes |
shroudTimeFactor | How much time a player can remain in the Shroud. | Min: 0.5 Max: 2 |
randomSpawnerAmount | Controls how many enemies are in the world | Few Normal Many Extreme |
miningDamageFactor | A higher values means more yield of resources per hit as well as faster mining. | Min: 0.5 Max: 2 |
plantGrowthSpeedFactor | Sets how fast plants will grow. | Min: 0.25 Max: 2 |
resrouceDropStackAmountFactor | Sets the amount of materials per loot stack in chests, enemies, and loot in game. | Min: 0.25 Max: 2 |
factoryProductionSpeedFactor | Sets the length of production times for workshop items. | Min: 0.25 Max: 2 |
perUpgradeRecyclingFactor | Sets the amount of runes that are returned when salvaging upgraded weapons | Min: 0 Max: 1 |
perkCostFactor | Sets the amount of runes needed for upgrading weapons. | Min: 0.25 Max: 2 |
experienceCombatFactor | Sets the amount of EXP gain during combat. | Min: 0.25 Max: 2 |
experienceMiningFactor | Sets the amount of EXP gain from mining. | Min: 0 Max: 2 |
experienceExplorationQuestsFactor | Sets the amount of EXP from exploring and quests. | Min: 0.25 Max: 2 |
aggroPoolAmount | Controls how many enemies are able to attack at the same time. | Few Normal Many Extreme |
enemyDamageFactor | Sets how much damage enemies can do, besides bosses. | Min: 0.25 Max: 5 |
enemyHealthFactor | Sets how much health enemies have, besides bosses. | Min: 0.25 Max: 4 |
enemyStaminaFactor | Sets how much stamina enemies have, besides bosses. | Min: 0.5 Max: 2 |
bossDamageFactor | Sets how much damage bosses can do. | Min: 0.2 Max: 5 |
bossHealthFactor | Sets how much health bosses have. | Min: 0.2 Max:5 |
threatBonus | Sets how often enemies will attack, besides bosses. | Min: 0.25 Max: 4 |
pacifyAllEnemies | If true, enemies will not attack the player unless attacked, besides bosses. | True/False |
dayTimeDuration | How long day time is, in nanoseconds | Min: 2 minutes Max: 60 minutes |
nightTimeDuration | How long night time is, in nanoseconds | Min: 2 minutes Max: 60 minutes |
tombstoneMode | Death penalty. Players can keep their items or lost all items. AddBackpackMaterials means only materials are lost. | AddBackpackMaterials Everything NoTombstone |